Model Adaptation · Software component

Reinforcement Learning Policy Learner

Software componentModel AdaptationModelsarc:ReinforcementPolicyLearner

A learning component that acquires a decision policy by trial-and-error interaction, updating it from received reward signals.

Responsibility. Learns a decision policy from reward feedback through trial and error.

Also known as: Reinforcement learning agent, RL trainer, Deep RL learner

Variant of Policy Learner abstract

When to choose. Choose when a reward signal is available and the agent can safely explore (e.g., in simulation), with ample data and compute.

reads; is configured bywrites; readsinvokesis invoked byis target of alternativeTotrainstrainsspecializesis invoked byis monitored byreceives data fromReward Function Specification: reads; is configured byReward Function Specific…Experience Replay Buffer: writes; readsExperience Replay BufferEnvironment Simulator: invokesEnvironment SimulatorInverse RL Reward Learner: is invoked byInverse RL Reward LearnerImitation Learner: is target of alternativeToImitation LearnerLearned Decision Policy: trainsLearned Decision PolicyValue Network: trainsValue NetworkPolicy Learner: specializesPolicy LearnerIndependent Multi-Agent Learner: is invoked byIndependent Multi-Agent …Curriculum Scheduler: is monitored byCurriculum SchedulerReward Shaper: receives data fromReward Shaper
Direct neighbourhood (hover for relationship types)

Relationships

is configured by structural

invokes dependency

is invoked by dependency

reads dependency

writes dependency

receives data from dynamic

is monitored by assurance

trains lifecycle

alternative to variability

Design guidance

Quantitative guidance

As stated by the sources; verify before use.

Classification

Patterns
Reinforcement learningQ-learningTemporal-difference learningValue iteration / policy iteration (known dynamics)REINFORCE policy gradientActor-criticProximal Policy Optimization (clipped ratio)Deep Q-Network with target networkDouble DQNRainbow DQNDDPGTwin Delayed DDPGSoft Actor-Critic (entropy regularization)Reward shapingContinuous retraining on recent data
Quality attributes
Flexibility (ISO/IEC 25010)Functional suitability: correctness and validity (ISO/IEC 25010 | NIST AI RMF: valid)
Risks mitigated
Training divergence from correlated samples and moving targetsCatastrophic policy updates

Sources

  1. Ch5.10: T. Nguyen, "Utility-Based Decision Making Fundamentals," in Mastering Agentic AI Systems: Guide for the NVIDIA NCP-AAI Exam, 1st ed. 2026, ch. 5.10. ISBN: 9798244538229.
  2. Ch5.12: T. Nguyen, "Learning-Based Decision Making Fundamentals," in Mastering Agentic AI Systems: Guide for the NVIDIA NCP-AAI Exam, 1st ed. 2026, ch. 5.12. ISBN: 9798244538229.
  3. Ch5.13: T. Nguyen, "Hybrid Decision Systems Fundamentals," in Mastering Agentic AI Systems: Guide for the NVIDIA NCP-AAI Exam, 1st ed. 2026, ch. 5.13. ISBN: 9798244538229.